Yae Miko

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Yae Miko

Basic Mechanics

Discussion

  • ICDs:

    • NA: 3-hit/2.5s - Video - pai#3602

    • CA: None - Video - Ieah.#2212

    • E: 3-hit/2.5s - Video - Player#2464

    • Q: None - Video - Neptunya#8291

  • Gauges:

    • NA, CA, E, and Q are all 1A. - Video - pai#3602

  • Snapshotting:

    • E: Dynamic - Video - Luno#1337

    • Q: Dynamic - Video - Neptunya#8291

  • Frames - Google Sheets - pai#3602

    • NA

      • N1: 22

      • N2: 46

      • N3: 90

      • With recovery: 127

    • CA

      • CA: 87

      • With recovery: 106

    • E

      • Swap: 21

      • Action: 34

    • Q

      • Swap: 94

      • Action: 111

Attack Mechanics

  • NA is considered an AoE attack. - Video - TheFirstRapher#9207

  • NA doesn't track teleporting enemies. - Video - emmaus#9072

  • NA and CA can both hit through walls. - Video 1 / Video 2 - Wesu#8719

  • CA can hit the same enemy twice if the hitbox is large enough. - Video - Vess#7650

Skill Mechanics

  • Particles - Video - pai#3602

    • 1 (-) every hit of the Sesshou Sakura.

    • It's the same amount regardless of the amount of Sesshou Sakuras on-field or the level.

    • Each Sesshou Sakura hits 5 times, each with independent timing.

    • The first hit occurs 1.5s after E is casted.

    • The following hits occur every 2.9s.

    • When there is more than 1 Sesshou Sakura on-field, particles are generated only from the first one that was placed.

  • Sesshou Sakura hits shield even from behind the enemy. - Video - Vess#7650

  • Casting E three times in a straight line does not allow the outside two turrets to become level 3; only the middle turret will become level 3. - Video - Ayzel#7399

  • Sesshou Sakura has a small AoE and can only hit multiple enemies when they are tightly grouped up. - Video - Abyssight#1393

  • The dash does not have i-frames; Yae Miko places down a Sesshou Sakura where she is hit during a dash. - Video 1 / Video 2 - Chaiyune#7349

  • When Yae Miko dies from a hit while during the dash, no Sesshou Sakura will be placed and the Elemental Skill still goes on cooldown. - Video - Chaiyune#7349

  • When using the Elemental Skill 3 times in a row, all 3 Sesshou Sakuras will become level 3 before any of them fires. - Video - Neptunya#8291

  • Yae Miko dashes backwards and leaves a Sesshou Sakura in the place the Elemental Skill is used, unless a directional key is being held down, in which case she will dash in the direction that she is moving towards. - Video - borderline#3100

  • The Sesshou Sakuras despawn when Yae Miko dies. - Video - Neptunya#8291

  • Using E allows Yae Miko to escape Mirror Maiden's cage. - Video - emmaus#9072

  • The level and limit for the amount of Sesshou Sakuras is shared in CO-OP. - Video - hiimandrei#6690

  • Sesshou Sakura can be deployed mid-air using a moving platform and stay in the air. - Video - Char11#6024

Burst Mechanics

  • Tenko Kenshin is completely stationary, and the Tenko Thunderbolts' locations are always in front of Yae Miko and are independent of Sesshou Sakuras' locations. - Video - Asaki#9139

  • The Tenko Kenshin targetting occurs at the end of the Elemental Burst animation. - Video - Neptunya#8291

  • Elemental Particles and Orbs can be pre-funneled to Yae Miko. - Video - Neptunya#8291

  • Tenko Kenshin unseals all Sesshou Sakuras in CO-OP, regardless of the original ownership. The damage of Tenko Thunderbolts is based on the stats of the player that casts the Elemental Burst. - Image - Alarar#6877

  • Sesshou Sakuras are unsealed instantly when casting the Elemental Burst. - Video - Bobrokrot#0111

Ascension Mechanics

A4: Enlightened Blessing

  • Yae Miko's A4 is affected by Kazuha's C2, but only when she is standing within the Autumn Whilrwind field. - Video - XenoVX#6150

  • Yae Miko's A4 is affected by Sucrose's A4. - Video - borderline#3100

  • Yae Miko's A4 is affected by Diona's C6 - Video - Trosalio#0420

  • The DMG Bonus% is additive with other DMG Bonuses%. - Video / Calc - chowr#0522

Constellation Mechanics

C1: Yakan Offering

  • Tenko Kenshin does not need to hit enemies in order to restore the Flat Energy. - Video - Rare Possum#0511

Interactions/Synergies

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