Itto
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IttoBasic Mechanics
Gauges - CC#5588
Itto Skill, Normal Attacks, Combo Slash, and Final Slash all apply 1U Geo
ICDs
Normal Attacks follow the standard ICD and has a separate ICD counter from his Skill. - CC#5588
Elemental Skill has a 1s ICD. - EE less than 1s apart / EE more than 1s apart - Bobrokrot#0111
Frames -
NA - pai#3602
N1: 23
N2: 67
N3: 101
N4: 181
Recovery: 202
NA during Burst - pai#3602
N1: 22
N2: 73
N3: 94
N4: 167
Recovery: 203
CA: - pai#3602
CA: 90
Recovery: 161
N1C: N1 = 24 | CA = 122 | Recovery = 189
Stacked CA - pai#3602
CA1: 52
CA2: 85
CA3: 112
CA4: 137
CA5: 181
Recovery: 209
CA during Burst - pai#360
CA1: 51
CA2: 84
CA3: 111
CA4: 137
CA5: 180
Recovery: 207
E: 26 - Zakharov#5645
Q: 90 - Zakharov#5645
Range
E Hold: 6 abyss tiles - deRykcihC#0551
Normal Attack Mechanics
Itto gains Superlative Superstrength stacks off field. - Pablos#1142
Itto's Superlative Superstrength stacks persist through character swap. - Pablos#1142
Itto can Dragonstrike off of AK combo hits. - BowTae#0141
Skill Mechanics
Ushi counts towards the Geo Construct Limit. - CC#5588
Ushi's duration starts at land and not on cast. - MeCrush14#2271
Ushi is unsuckable (via Sucrose and Kazuha). - borderline#3100
Ushi can be pushed by either Itto or enemies. - JonahFarc#7056
Hold E has 10sec timer. - deRykcihC#0551
Ushi still persists and gains stacks after teleporting. - nxriaki#6316
Ushi is able to use wall hacks and phase through this wall in Mondstadt. Ushi will still despawn and give stack, so it doesnt get destroyed due to wall. - Ultimate Noob#2955
Ushi Max Air Time
By: Homura#9806 Added: 2022-03-29 Discussion
Finding: Ushi lands in mid-air after 2 seconds of air time.
Evidence: Video
Significance: Further understanding of Ushi as a Geo Construct.
Burst Mechanics
Itto Burst Snapshot Interaction with Different Stats - CC#5588
The video through various tests show that DEF is being snapshotted (Husk Set, Whiteblind, Gorou), while Geo DMG (Husk Set, Gorou, Ningguang) and ATK (Sara) aren't. It is unknown/unconfirmed at the moment this was submitted if Crit Buffs such as Gorou C6, Rosaria A4, and Traveler C1 are being snapshotted or not.
Itto does not snapshot Gorou's buffs if you alt swap. - tenten#1010
Itto's Q can be hitlag extended. - ProfHugo#6478
Itto's Q can expire during CA spam. - ProfHugo#6478
Burst duration can significantly extend past its normal duration by doing an attack at the end of burst. This extension ends immediately on any action after the final attack, so it does not give you a meaningful burst extension beyond that final attack. - BowTae#0141
Itto N1 Burst Cancel SS Stack
By: Aftermath#7658 Added: 2022-01-13 Discussion
Finding: Using Itto burst during N1 hitlag gives Superlative Strength Stack.
Evidence: Video and timing: Imgur Itto gains Superlative Strength stacks on the frame that the damage numbers appear. So, if you use an N1 outside of burst and cancel the hitlag with Q before the damage number appears, the game will give you an SS stack from a burst N1.
As this is ping-related, players with very low ping will only have a few frames in which to cancel into the burst.
Significance: There are several combo variants for Itto, a main category being first rotation 0 stack combos. With this tech, you can gain a stack early and go into the higher damage 1 stack combos without sacrificing dps from the extra non-Ult N1. It also serves as QoL to reduce the number of combo variants to remember.
Successful Itto DEF Conversion with Gorou
By: Mr. Pillow#0065 Added: 2022-01-29 Discussion
Finding: If characters are directly switched to after Gorou casts his Elemental Burst, they can snapshot the flat DEF buff extremely consistently, if the ping isn’t high (<75ms).
Evidence: Many different methods were tested to see when Itto could snapshot Gorou's flat DEF buff:
Itto uses Alt + Num to use his Elemental Burst directly after Gorou uses his Elemental Burst. The ping was in the 25-75ms interval. The result was that Itto successfully snapshotted the flat DEF buff 47 times out of a total of 50 runs. Example showing a successful run: YouTube. When the ping was changed to 200-350ms, out of 10 additional runs, only 2 were successful at snapshotting the DEF buff.
Itto is manually switched to and directly uses his Elemental Burst directly after Gorou uses his Elemental Burst. The ping was in the 25-75ms interval. The result was that Itto successfully snapshotted the flat DEF buff 37 times out of a total of 40 runs. When the ping was changed to 200-350ms, out of 10 additional runs, only 3 were successful at snapshotting the DEF buff.
Itto is manually switched to and directly uses his Elemental Burst or uses Alt + Num not directly after Gorou uses his Elemental Burst. The ping was in the 25-75ms interval. The result was that Itto successfully snapshotted the flat DEF buff only 16 times out of a total of 30 runs, with manual switching being somewhat less inconsistent.
Significance: The findings firstly disprove that Gorou’s paw symbol must fully appear before the buffs can be applied. Secondly, using Alt + Num to swap shortens Itto’s team rotation times, which he’d enjoy due to his rotation times already being longer than his Elemental Burst cooldown. Lastly, the findings give some insight into Gorou’s Elemental Burst mechanics, such as it being ping-dependent.
Utility Passive: Woodchuck Chucked
Extra wood obtained from Itto's passive "Woodchuck Chucked" does not count towards daily 2000 tree cap.- Yukie#7916
Ascension Mechanics
A1: Arataki Ichiban
Itto has extremely high interruption resistance while using his special charged attacks. While doing his special charged attacks, Itto is able to take at least 9 hits from the Ruin Guard's spinning attack without getting staggered. - mimiya#9197
Constellation Mechanics
C2: Gather 'Round, It's a Brawl!
Itto C2 counts himself as a geo user. - ElliMiku#5071
C6: Arataki Itto, Present!
At C6, Itto can do a kesagiri (not finisher) at 1 stack as it checks before the stack is consumed. C6 Itto cannot do an E>SCA Finisher combo like at all other cons and is heavily locked to spamming charged attacks the whole time. - JonahFarc#7056
Synergies/Interactions
Itto can almost consistently hit enemies lifted by Venti's Burst. - CC#5588
Most of Itto's attacks (both normals, combos, and even his final slash) can hit enemies lifted by Venti's Burst due to them being more of vertical/diagonal strikes (and just having high enough of a vertical range in the case of the final slash aka the dunk) with the exception of N1.
Itto with Sacrificial Greatsword's passive can get 3 stacks. - MeCrush14#2271
Ushi is able to interrupt Rifthounds during their backwards attack. - Meatball#0438
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