Sayu

A pint-sized ninja attached to the Shuumatsuban, who always seems sleep-deprived.

Sayu

Base Stats

Lv
Base HP
Base ATK
Base DEF
Elemental Mastery

60

7809

161

491

48

60+

8337

172

524

48

70

9157

189

575

48

70+

9684

200

608

72

80

10505

216

660

72

80+

11033

227

693

96

90

11854

244

745

96

Attacks

Normal Attacks Performs up to 4 consecutive strikes.

String
Talent 9%
Frames
MV/s
Poise Damage
Impulse Type

1-Hit

132.72%

23

346.23%/s

80.5

3

2-Hit

131.14%

70

226.17%/s

79.35

3

3-Hit

79.79% x 2

97 + 109

233.09%/s

48.3 x2

3 + (Heavy, 500, 0)

4-Hit

180.28%

187

193.71%/s

109.71

5

Recovery

~

227

159.57%/s

-

-

Charged Attacks Drains 40 Stamina/s over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, perform a more powerful slash.

String
Talent 9%
Frames
MV/s
Poise Damage
Impulse Type

Spin

114.91% x 9

307

202.12%/s

60

3

Final Hit

207.77%

358

208.15%/s

120

6

Recovery

~

439

169.74%/s

-

-

Plunge Attacks Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Type
Talent 9%
Poise Damage
Impulse Type

Plunge DMG

137.03%

35

2

Low Plunge DMG

274.01%

150

4

High Plunge DMG

342.25%

200

7

Ascension Passives

Yoohoo Art: Silencer's Secret

When Sayu is in the party, your characters will not startle Crystalflies and certain other animals when getting near them. Check the "Other" sub-category of the "Living Beings / Wildlife" section in the Archive for creatures this skill works on.

Notes

  • Passive works even if Sayu is off-field.

  • If entities are connected (like crystalflies), then picking them up will always scare the others.

  • If entities do not care about the state of other beings, then picking it up next to another one won't startle them.

  • Sayu's passive does not affect coop members - works only for your own party.

Constellations

Multi-Task no Jutsu

The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry will ignore HP limits and can simultaneously attack nearby opponents and heal characters.

Full Talent Values

Normal Attacks

Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11

1-Hit DMG

72.24%

78.12%

84.00%

92.40%

98.28%

105.00%

114.24%

123.48%

132.72%

142.80%

154.35%

2-Hit DMG

71.38%

77.19%

83.00%

91.30%

97.11%

103.75%

112.88%

122.01%

131.14%

141.10%

152.51%

3-Hit DMG (x2)

43.43%

46.97%

50.50%

55.55%

59.08%

63.13%

68.68%

74.23%

79.79%

85.85%

92.79%

4-Hit DMG

98.13%

106.11%

114.10%

125.51%

133.50%

142.62%

155.18%

167.73%

180.28%

193.97%

209.66%

Charged Attack

Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11

Charged Attack Spinning DMG

62.55%

67.64%

72.73%

80.00%

85.09%

90.91%

98.91%

106.91%

114.91%

123.64%

133.64%

Charged Attack Final DMG

113.09%

122.29%

131.50%

144.65%

153.86%

164.37%

178.84%

193.31%

207.77%

223.55%

241.63%

Stamina Cost: 40/s Max Duration: 5s

Plunge

Lv1
Lv2
Lv3
Lv4
Lv5
Lv6
Lv7
Lv8
Lv9
Lv10
Lv11

Plunge DMG

74.59%

80.66%

86.73%

95.40%

101.47%

108.41%

117.95%

127.49%

137.03%

147.44%

157.85%

Low Plunge DMG

149.14%

161.28%

173.42%

190.77%

202.91%

216.78%

235.86%

254.93%

274.01%

294.82%

315.63%

High Plunge DMG

186.29%

201.45%

216.62%

238.28%

253.44%

270.77%

294.60%

318.42%

342.25%

368.25%

394.24%

Evidence Vault

Sayu

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