Polearms
5 Stars
Calamity Queller
Extinguishing Precept
Gain 12/15/18/21/24% All Elemental DMG Bonus. Obtain Consummation for 20s after using an Elemental Skill, causing ATK to increase by 3.2/4/4.8/5.6/6.4% per second. This ATK increase has a maximum of 6 stacks. When the character equipped with this weapon is not on the field, Consummation's ATK increase is doubled.
Base ATK
49 - 741
ATK%
3.6% - 16.5%
Engulfing Lightning
Timeless Dream: Eternal Stove
ATK increased by 28/35/42/49/55% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80/90/100/110/120% ATK. Gain 30/35/40/45/50% Energy Recharge for 12s after using an Elemental Burst.
Base ATK
46 - 608
ER%
12% - 55.1%
The bonus ER is transfered to DMG% by the 4 piece set bonus of ESF (artifact set) but will not be snapshotted.
Primordial Jade Winged-Spear
Eagle Spear of Justice
On hit, increases ATK by 3.2/3.9/4.6/5.3/6% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12/15/18/21/24%.
Base ATK
48 - 674
Crit Rate%
4.8% - 22.1%
PJWS passive can be stacked from elemental skill and burst skill hits on an enemy.
The "on hit" portion of the passive does not refer to normal attack hits alone.
Stacks cannot be gained while off-field.
New gained stacks will extend the duration of existing stacks, beyond the 6 seconds stipulated.
Hits that can gain stacks include Normal Attack, Charged Attack, Elemental Skill, and Elemental Burst hits. - CQLQRS#7853 and Dunia#2481
Skyward Spine
Blackwing
Increases CRIT Rate by 8/10/12/14/16% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vaccuum blade that deals 40/55/70/85/100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.
Base ATK
48 - 674
ER%
8% - 36.8%
Staff of Homa
Reckless Cinnabar
HP increased by 20/25/30/35/40%. Additionally, provides an ATK Bonus based on 0.8/1/1.2/1.4/1.6% of the wielder's Max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1/1.2/1.4/1.6/1.8% of Max HP.
Base ATK
46 - 608
CRIT DMG%
14.4% - 66.2%
Vortex Vanquisher
Golden Majesty
Increases Shield Strength by 20/25/30/35/40%. Scoring hits on opponents increases ATK by 4/5/6/7/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Base ATK
46 - 608
ATK%
10.8% - 49.6%
Hits that can gain stacks include Normal Attack, Charged Attack, Elemental Skill, and Elemental Burst hits. - CQLQRS#7853 and Dunia#2481
4 Stars
Blackcliff Pole
Press the Advantage
After defeating an opponent, ATK is increased by 12/15/18/21/24% for 30s. This effect has a maximum of 3 stacks, and the duration of each stack is independent of the others.
Base ATK
42 - 510
CRIT DMG%
12% - 55.1%
Passive persists even when holder is off-field - Lix-#3417
Passive doesn't activate if an off-field support or coop member kills - Cenpi#3224
Crescent Pike
Infusion Needle
After picking up an Elemental Orb/Particle, Normal and Charged Attacks deal an additional 20/25/30/35/40% ATK as DMG for 5s
Base ATK
44 - 565
Phys DMG Bonus
7.5% - 34.5%
Deathmatch
Gladiator
If there are at least 2 opponents nearby, ATK is increased by 16/20/24/28/32% and DEF is increased by 16/20/24/28/32%. If there are less than 2 opponents nearby, ATK is increased by 24/30/36/42/48%.
Base ATK
41 - 454
CRIT Rate%
8% - 36.8%
Dragon's Bane
Bane of Flame and Water
Increases DMG against opponents affected by Hydro or Pyro by 20/24/28/32/36%.
Base ATK
41 - 454
EM
48 - 221
Passive applies to all incoming damage - Doug#8888
Passive works, even if wielder is off-field - mikan#2834 and IonFox#8887
Passive applies for amplifying reactions, but not transformative reactions - Lix-#3417
Dragonspine Spear
Frost Burial
Hitting an opponent with Normal and Charged Attacks has a 60/70/80/90/100% chance of forming and dropping an Everfrost Icicle above them, dealing 80/95/110/125/140% AoE ATK DMG. Opponents affected by Cryo are dealt 200/240/280/320/360% ATK DMG instead by the icicle. Can only occur once every 10s.
Base ATK
41 - 454
Phys DMG Bonus
15% - 69%
Favonius Lance
Windfall
CRIT hits have a 60/70/80/90/100% chance to generate a small amount of Clear Particles. Can only occur once every 12/10.5/8/7.5/6s
Base ATK
44 - 565
ER%
6.7% - 30.6%
Passive does not proc on shielded enemies - Sakuno#7950
See the Favonius proc calculator for details on how to calculate the probability of the Passive.
Kitain Cross Spear
Samurai Conduct
Increases Elemental Skill DMG by 6/7.6/9/10.5/12% After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3/3.5/4/4.5/5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Base ATK
44 - 565
EM
24 - 110
Effect can be activated at 0 energy without going into the negative.
Samurai Conduct has a 22 to 24-frame delay from when your Elemental Skill hits an enemy to when you actually lose Energy.
Lithic Spear
Lithic Axiom - Unity
For every characters who hails from Liyue, the characters who equips this weapon gains 7/8/9/10/11% ATK increase and a 3/4/5/6/7% CRIT Rate increase. This effect stacks up to 4 times.
Base ATK
44 - 565
ATK%
6% - 27.6%
Prototype Starglitter
Magic Affinity
After using an Elemental Skill, increases Normal and Charged Attack DMG by 8/10/12/14/16% for 12s. Max 2 stacks.
Base ATK
42 - 510
ER%
10% - 45.9%
Each stack gained will refresh the duration of existing stacks.
Royal Spear
Focus
Upon dealing damage to an opponent, increases CRIT Rate by 8/10/12/14/16%. Max 5 stacks. A CRIT hit removes all existing stacks.
Base ATK
44 - 565
ATK%
6% - 27.6%
Royal Weapons have more effective crit rate the less crit rate rolls you have - Cola#6861
The passive also procs even when the unit is off-field - Pleinair#8321 and IonFox#8887
Skills that snapshot will maintain low crit rate while still increasing stacks, reducing the chance of losing stacks. This allows high damaging abilities to be cast and fully capitalize on the increased crit rate. - sunnyd#5916
AoE abilities snapshot the crit rate increase from Royal Weapons - Bobrokrot#0111
Mathematical analysis shows that Royal Weapons have less effective crit rate the more crit rate you build - NZPIEFACE#8439
The Catch
Shanty
Increases Elemental Burst DMG by 16/20/24/28/32% and Elemental Burst CRIT Rate by 6/7.5/9/10.5/12%.
Base ATK
42 - 510
ER%
10% - 45.9%
Wavebreaker's Fin
Watatsumi Wavewalker
For every point of the entire party's combined maximum Energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12/0.15/0.18/0.21/0.24%. A maximum of 40/50/60/70/80% increased Elemental Burst DMG can be achieved this way.
Base ATK
45 - 620
ATK%
3% - 13.8%
3 Stars
Black Tassel
Bane of the Soft
Increases DMG against slimes by 40/50/60/70/80%.
Base ATK
38 - 354
HP%
10.2% - 46.9%
Halberd
Heavy
Normal Attacks deal an additional 160/200/240/280/320% DMG. Can only occur once every 10s.
Base ATK
40 - 448
ATK%
5.1% - 22.1%
White Tassel
Sharp
Increases Normal Attack DMG by 24/30/36/42/48%.
Base ATK
39 - 401
CRIT Rate%
5.1% - 22.1%
External Links
Evidence Vault
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