Perpetual Mechanical Array

A strange, alien machine..

Perpetual Mechanical Array

Legend has it that they were war machines left behind by a nation that had been destroyed. Composed of several different parts, it can adapt to its combat environment and employ a variety of attacks. Its cubic shape is on some level very much like the Elemental Hypostases.

Weakspot Details

None.

Energy drops

HP Threshold
Type
Element

66% HP

1 orb

common

33% HP

1 orb

common

Death

1 orb

common

Resistance Table

Damage Type
Resistance

Physical

70%

Pyro

10%

Dendro

10%

Hydro

10%

Electro

10%

Anemo

10%

Cryo

10%

Geo

10%

Stat Block

Level
HP

60

134100

65

159726

70

208832

75

238733

80

297052

85

326790

90

389665

95

443981

100

588242

Attacks

  • Transforms into a rocket and targets the player's position before slamming down.

  • Targets the player's current position with a reticle that focuses before striking down.

  • Transforms into a Cube and rolls repeatedly with high speed. Only uses this move at long ranges.

  • Transforms into a giant sword and slashes from the Right to Left. Only uses this move at Melee ranges.

  • Transforms into a giant spinning blade and does a zig-zag pattern before slashing fom the Left to Right. Only uses this move at Melee ranges.

  • Charges up for a short time before firing a beam of pure energy that does fast moderate physical damage to those touching the beam. The beam follows the player.

  • Assumes a defensive stance and launches four cubes that transform into Ruin Sentinels. One of the 4 Ruin Sentinels will be marked and ha to be killed for the Array to be targettable again. After the Sentinel has been killed the Array will momentarily enter a weakened state, being temporarily stunned and having it's resistance lowered by -50% for all damage types. This attack can only occur once, either once the health of the array has reached the require threshold or enough time in the fight has passed.

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