Thunder Manifestation

An abnormal Electro elemental life form.

Thunder Manifestation

Although it might appear similar to an Oceanid, it does not possess her intelligence or memories. That which drives the Thunder Manifestation is a much more primal fury. It is said that these life forms will only descend like lightning upon places that play host to great lingering resentment, such as the fragmented Amakumo Peak, where the storm clouds ever roil. As long as the grudges of the island do not fade, so will the roaring thunder persist.

Weakspot details

Eye.

Energy drops

HP Threshold
Type
Element

75% HP

1 orb

electro

50% HP

1 orb

electro

25% HP

1 orb

electro

Death

1 particle

electro

Resistance Table

Damage Type
Resistance

Physical

10%

Pyro

10%

Dendro

10%

Hydro

10%

Electro

Immune

Anemo

10%

Cryo

10%

Geo

10%

Stat Block

Level
HP

60

124025

65

163056

70

205129

75

256676

80

330913

85

422774

90

519404

95

636001

100

776440

Attacks

Like Specters, the Thunder Manifestation has a "Fury" bar which is initially empty. In its passive state, the Thunder Manifestation only unleashes strike probes and occasional shockwaves that increase its' fury if the player is caught in them.

While not Enraged:

  • Flies into the air and releases several Electro probes around the arena that pulse intermittently.

    • Upon entering the range of these sigils while it is pulsing, the Thunder Manifestation gains 25% Rage.

  • Performs several lightning strikes randomly around the arena.

After reaching ~75% HP, if not enraged, unleashes a full Electro shockwave that deals Electro DMG and automatically enraging the Manifestation.

While Enraged:

  • Teleports to any point of the arena instantly.

  • Curls up and rotates its wings, quickly slicing forward.

  • Flies into the air and roars, sending out Electro shockwaves in a huge AoE.

  • Summons two walls of lightning to the player's sides which quickly close in on them, dealing massive Electro damage on contact.

  • Forms five sets of electric feathers, and releases them against the player.

  • Flies and repositions itself near the border of the arena, then it dives forward in a straight line.

  • Flies up and calls forth several lightning bolts to descend upon the player. The bolts will strike in a circular area, and for every wave it will strike three times.

  • Charges up and targets the player with a thunder circle for a short duration. The circle will then stop and activate, unleashing an electrical prison that homes in on the player, dealing rapid, heavy Electro damage if touched or inside of.

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